Optionalmsg: {The music start position.
Used as default value in PlayerPicksGame, used as forced position in MultipleChoiceGame.
Whether to prefer distractions by the same artist.
Whether to directly end the round after all players answered.
The game mode being played.
The amount of time a player should have to pick a song.
The amount of rounds to play.
The time per question in each round.
Whether to perform advanced filtering tactics when generating the songs array. Currently just ignores parens when filtering for identical song names.
The music start position.
Used as default value in PlayerPicksGame, used as forced position in MultipleChoiceGame.
Whether to prefer distractions by the same artist.
Whether to directly end the round after all players answered.
The game mode being played.
The amount of time a player should have to pick a song.
The amount of rounds to play.
The time per question in each round.
Applys a RoomConfigMessage to this config instance.
the message to apply.
Whether to perform advanced filtering tactics when generating the songs array. Currently just ignores parens when filtering for identical song names.
The music start position.
Used as default value in PlayerPicksGame, used as forced position in MultipleChoiceGame.
Whether to prefer distractions by the same artist.
Whether to directly end the round after all players answered.
The game mode being played.
The amount of time a player should have to pick a song.
The amount of rounds to play.
The time per question in each round.
The tick count when in answering phase.
The tick count when the music fades out.
The tick count when a question song was picked.
The tick count when the answer gets revealed.
The tick count when a new round shall be started.
Constructs a configuration update message.
a JSON string of the constructed RoomConfigMessage
Whether to perform advanced filtering tactics when generating the songs array. Currently just ignores parens when filtering for identical song names.
The music start position.
Used as default value in PlayerPicksGame, used as forced position in MultipleChoiceGame.
Whether to prefer distractions by the same artist.
Whether to directly end the round after all players answered.
The game mode being played.
The amount of time a player should have to pick a song.
The amount of rounds to play.
The time per question in each round.
Whether to perform advanced filtering tactics when generating the songs array. Currently just ignores parens when filtering for identical song names.