Variable AudioControlMessageSchemaConst
AudioControlMessageSchema: ZodDiscriminatedUnion<
[
ZodObject<
{
action: ZodLiteral<"load">;
audioURL: ZodUnion<
readonly [ZodURL, ZodCustomStringFormat<"SoundCloudSong">],
>;
type: ZodDefault<ZodLiteral<"audio_control">>;
},
$strip,
>,
ZodObject<
{
action: ZodLiteral<
"play"
| "pause"
| "play_countdown_running"
| "play_countdown_end",
>;
type: ZodDefault<ZodLiteral<"audio_control">>;
},
$strip,
>,
],
"action",
> = ...
Schema for messages controlling audio playback during the game.